Baptiste Miny Former Illustrator and concept artist for big studios as well as indie devs, he then created Ars Goetia in order to be totally free to build his own games. Project Manager
Clement Willay He is the kind of person who works on a project for the "love of working together" and makes excellent, smooth, working programmation. Incredibly kind and skillful, he is definitely the best partner in crime for game creation. Engine Programmer
Jeff Lawhead Jeff came as a mysterious and dark composer, with frightening ambiences and intriguing compositions... exactly what we needed! Music Creator